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Kingdom Hearts (PS2)
@JiraJira
2024-07-01

Kingdom Hearts

Walkthrough

Chapter 0 Awakening

watch

Cut Scene

Then we must choose between swords. Staff and Shield Having made a choice, we must choose the power that must be discarded. Choose and we will move on to the next location.

Learn about attacking and collecting power pellets. Press the button.

R1

To lock the target and attack will make it easier for us to attack (press the

R2

or

L2

will change the target)

Walk towards the door and press the cross button down to

Example

We'll explore the door. which the door cannot be opened Walk towards the box that has already appeared.

Open

It then allows us to explore its tusks and push it forward. Destroy the crate and we will get

Potion

Once that's done, let us walk towards the tank. Lift it up and the door can now be opened.

We will meet with

Tidus, Wakka

and

Selphie

Talk with all three and choose the option that appeals to you the most. Once you've made your choice, you'll be sent to a new location.

Walk towards the light and defeat all the enemies. Already there will be

Save Point

Appears, walk in and explore and a staircase will appear. Go up the stairs and you will find

Darkside

Let us attack when its hand is lowered. Be careful to dodge the power it emits. Overcome this and we will wake up from this nightmare.

Chapter 1 Destiny Islands

Talk with

Kairi

Then she will ask us to find things for her.

Log

or 2 pieces of wood under the bridge

Riku

It's at the point where

Riku

are there

Rope

or the rope is close to

Tidus

Enter the tree house at the top and you will find

Cloth

or cloth hanging inside After collecting everything, let us go back and find it.

Kairi

watch

Cut Scene

And this first day will end. (We can challenge

Riku, Wakka, Tidus

and

Selphie

also)

Enter the door at

Kairi

Ever encountered

Riku

Talk to him and we'll name the ship. Then we must compete with

Riku

When you reach the tree with a large star, quickly return to it.

Kairi

You will also receive a prize if you win. Keep jumping across the wooden planks to find a box. Lift the box and place it under the cave and you can jump up and collect it.

Protect Chain

Yes, come back to me.

Kairi

And she will give us lots of things to find.

Coconut

Or coconuts, let us attack the palm trees nearby.

Kairi

Until you find a yellow coconut, take 2 of them.

Fish

Or fish, let us go look for them in the sea on the other side of the boat stop. Catch 3 of them.

Seagull Egg

or egg, it is found on the top of a palm tree across from the island.

Riku

Was there on the first day Let us climb the tree and then jump up and collect it.

Bottle

from

Kairi

Then let us walk into the waterfall.

Drinking Water

come

Mushrooms

Or mushrooms, we have to find all 3 of them nearby.

Kairi

It's near the tower where we can hang on the pulley. Talk to

Wakka

You will find a secret passage. Go inside and we'll find the last mushroom. Go back and find it.

Kairi

Then you can end today.

watch

Cut Scene

Then let us release them.

Heartless

Go first. Let us find it.

Riku

On a lonely island, see

Cut Scene

then we will get

Keyblade

Come use it to manage them.

Heartless

then go into

Secret Place

Inside we will find

Kairi

watch

Cut Scene

Then we will meet

Darkside

Again, the method of management remains the same. Overcome it and let us see.

Cut Scene

Chapter 2 Traverse Town

Leave the alley and let us enter the jewelry store. Talk to

Cid

Then open the box and you will get

Mythril Shard

Exit the shop and have us go up the stairs next to the shop. Walking along the path, we will enter

Second District

watch

Cut Scene

Then let us manage them.

Heartless

To collect experience or money Then let us enter any door.

Donald

and

Goofy

You can walk in, go out and go into any store again. Then let us go into

Third District

Manage them

Heartless

Give it all up and come back to

First District

Manage them

Heartless

blocking the way and enter the jewelry store. Talk to

Cid

then leave the store Outside we will find

Leon

Fighting him is quite difficult. But even then it's okay. When the battle is over let us see.

Cut Scene

Talk with

Yuffie

Then we can open the box and talk to

Leon

then watch

Cut Scene

travel to

Third District

We will meet with

Donald

and

Goofy

watch

Cut Scene

and manage them

Heartless

Give it all away and you will find

Guard Armor

Take care of your arms and legs first. Already done, let us handle the torso. We've managed it and let us see.

Cut Scene

Now we can control the ship. Enter

Save Point

Then there will be an order to choose from.

Traverse Town

there will be

Postcards

Let us keep 10 of them, which are very hard to find. Once we find them, we can put them in the letterbox below the jewelry store. Leave the city through the front gate and enter.

World Map

Choose a destination that we will have to travel with.

Gummi Ship

Choose the top star and we will travel to it.

Wonderland

Chapter 3 Wonderland

Follow the rabbit until you find a small door. Talk to the door and have us push the bed nearby. Drink the medicine and our bodies will shrink. Go into the hole where the bed was pushed out and look.

Cut Scene

go into

Lotus Forst

then watch

Cut Scene

Find all 4 pieces of evidence to help.

Alice

Follow the path until you come across 3 mushrooms. Jump onto the mushrooms and jump to the green floor. Examine the box and you will get

Antenna

Jump to the other green surface and examine the box we will release.

Dalmations

Numbers 16, 17 and 18 go home, then enter the door in the tree to return.

Bizarre Room

Examine the box and you will get

Stench

Come back to

Lotus Forest

Then examine the yellow flowers near the entrance.

Potion

Give and we will become bigger. Jump onto the tree stump and the platform will move up. Look for red fruits and explore. After exploring, we will be able to

Take

It can (if it can't be seen, hit the tree first) eat the fruit and it will become small again. Walk around here and examine one of the boxes and you'll get it.

Footprints

Then let us jump onto the mushroom and continue jumping to the green floor. Enter the door near the entrance. (The place where we jumped and stepped on a tree stump) When we returned to

Bizarre Room

Then let us look for the box first. Once found, let us jump in and explore.

Claw Marks

After getting all 4 pieces of evidence, we will get the power of ice to use. Come back to

Queen's Castle

Then talk to the 2 red heart cards, choose the evidence and we will have to fight with the army of cards. Let us pay attention to the garland on the tower. Take care of both garlands and then let us jump and arrange the roof of the tower. When the tower fell, let us see.

Cut Scene

go into

Lotus Forst

then talk to

Cheshire Cat

watch

Cut Scene

Take out all the enemies and make yourself big. Push the stone into the water and it comes back small. Jump up and let us enter the door. Open the box and return to

Lotus Forest

Then let us enter the door in the tree. (to come back to

Bizarre Room)

After managing all the enemies, let us jump and step on the yellow ground. Once the pot appears, let us jump across to the shore. Turn the faucet and a jar will pop up. Go into the jar and examine the box, we will help.

Dalmations

Numbers 58, 59 and 60 can go home.

Come back to

Lotus Forest

Then let us enter the door at the top to return.

Bizarre Room

Let us jump up to the top and exit this room through the chimney. (The chimney will tip upwards.) Take care of them.

Heartless

When it's all gone, light both lights. Examine the box and you'll get it.

Defense Up

Explore the pictures and we will come to

Lotus Forest

Inside this room there will be yellow flowers and

White Trinity

On the floor too. Come back to

Bizarre Room

Then let us hit the teddy bear. Then let us come back to

Bizarre Room

In normal condition, drink potion to make it bigger and then let us move the teddy bear. Move the clock and we will find a secret passage. Drink the potion to make yourself small and enter the secret passage.

Examine the box and you will get

Aeroga-G

Jumped downstairs. Read the sheet of paper twice, then sit in a chair. If you sit correctly you will get money and things. (The top box of

Tea Garden

there will be

Dalmations

(with) already finished, let us enter the door and talk to

Cheshire Cat

Then let us manage them.

Heartless

Light both lights and let us unlock the lock. jump into

Queen's Castle

Then explore the box to release it.

Dalmations

Numbers 13, 14 and 15. Go home, jump downstairs and complete the game.

Come back to

Bizarre Room

Then jump up and talk to

Cheshire Cat

We will meet with

Trickmaster

Let us lock the target and then jump and slash at its chest. (Stand on the table or sofa.) When it kneels, let us quickly deal with it. Once defeated, let us return to the ship. That's it, let's fly to the star below.

Traverse Town

Fly along the path and you will arrive.

Olympus Coliseum

can

Chapter 4 Olympus Coliseum

Walk to the right of the statue. (At the front door) We will find

Blue Trinity

Explore and then let us open the box to be able to help.

Dalmations

Numbers 22, 23 and 24 can go home and enter the section.

Lobby

We will meet with

Phil

Talk to him and then let us try pushing the rocks. The stone is too heavy. Go back and talk to

Phil

then watch

Cut Scene

Talk with

Phil

Once again the test will begin.

First, let's destroy all the tanks. Which is not very difficult. The next step is to destroy all the tanks. It's harder than the first step, but don't give up. Even though it has passed the test

Phil

Still didn't let us go inside. Come outside and talk with

Hades

After receiving the ticket, let us go back and talk to

Phil

again, this time we will be able to enter

Preliminaries

can

We will have to keep fighting the enemies and in round 7 we will have to fight.

Cloud

Which is very difficult. I don't know how difficult it will go. But whether we win or lose We will have to fight.

Cerberus

Try to dodge its various attacks. And when it bites us into the side and attack it. Once defeated, let us talk to

Cloud

waiting in front Return to the ship and let us fly to the next planet.

Chapter 5 Deep Jungle

Manage the tiger

Sabor

then watch

Cut Scene

we will get

Tarzan

Join the journey, exit the scene below. Finding our way down, we will find a scene with vines. Jumping down to the bottom, we meet a hippo. Jump to find the box and explore, we will help you.

Dalmations

Numbers 25, 26 and 27. Go home, climb the vine near the box to the top. Continuously swinging on the vines, we can jump and explore the boxes. Explore and we'll help.

Dalmations

Numbers 28, 29 and 30. Jump into the hippo pool and exit the scene above.

at

Camp

We have to find 6 things, most of them are at the top. Let us go up to the orange tent and look for it. Once we find all 6 things, let us go into the tent and look.

Cut Scene

already

Goofy

and

Donald

Going back to the group, let us talk to

Jane

Then explore the projector, we can see

slides

We collected all 6 cards. Leave the tent and we will find

Sabor

again at

Camp

there will be

Blue Trinity

Stay exploring and we can help.

Dalmations

Numbers 34, 35 and 36 can go home. Let us return to the hippo pool. Climb the vine on the other side to the top. Look.

Cut Scene

Then let us climb the vine to the top and come back.

Tree House

watch

Cut Scene

Then let us come back to

Camp

manage

Sabor

Then let us go into the tent and see.

Cut Scene

Then let us come out and manage it.

Heartless

To make it all go away, we must travel to conquer it.

Heartless

All everywhere, starting from

Camp, Bamboo Thicket, Cliffs

then go back until you reach

Tree House (

before returning to

Tree House

Let us explore

Blue Trinity

Then I can help.

Dalmations

Numbers 31, 32 and 33) enough to handle

Heartless

at

Tree House

When it's all gone, let us come back to it.

Camp

Talk with

Jane

Then let us travel to

Cliffs

overcome

Sabor

Then let us see

Cut Scene

Go back to

Camp

then enter the tent Get ready and let us travel to the entrance.

Tree House

we will find

Jane

Caught here, deal with them.

Heartless

Then let us attack the large fruit until it helps.

Jane

Come out, then let us travel to

Cliffs

Here we will find

Clayton

Attack him for a while and he will cooperate with

Stealth Sneak

Lock on to the target and keep attacking. Overcome it and let us see.

Cut Scene

When sent to the top, try to jump all the way to the top. Enter the cave at the top and take a look.

Cut Scene

End of scene

Return to the ship and let us fly all the way to

Traverse Town

go into

Second District

Then enter the door at the bottom of the hotel. In this alley there will be

Red Trinity

At the end of the road After exploring, you will be able to go inside. Inside we will find

Leon

Talk to him 2 times and then let us examine the box behind him to help.

Dalmations

Numbers 10, 11 and 12 can go home, then let us come back to

First District

Go talk to

Cid

Then we will hear the sound of the bell. Travel to

Second District

then go into the store

Gizmo Shop

Exit another way and let us climb the stairs to the top to explore.

Red Trinity

Then let us go in and pull the rope 3 times, jump down to the bottom and we will have to fight.

Guard Armor

Fight for a while and it will reassemble itself into a new form.

Opposite Armor

The method of winning remains the same. Once overcome, let us return to

First District

explore

Red Trinity

behind the shop We will be able to help.

Dalmations

Numbers 4, 5 and 6 can go home. Travel to

Third District

store

Mystical House

Let us use the fire spell on the door to be able to go inside. Jump over the rocks and enter the house. (The entrance is on the right.) Look.

Cut Scene

Then let us talk to

Merlin

Talk with

Godmother

Then let us explore the books that are close to

Merlin

We'll go into 100.

Acre Wood

can

Chaprer 6 100 Acre Wood

Examine the pile of wood on the right and you will find

Winnie the Pooh

Talk with

Pooh

Then let us follow him back to his house. (It's to the left of this pile of wood.) Look.

Cut Sceen

Then let us return to the pile of wood. Examine the box next to the log to get it.

Mythril Shard

Then let us leave 100.

Acre Wood

by the light in the upper left of the book

Come back to

Third District

Go ahead and see.

Cut Scene

Then let us enter the house at the exit.

Second District

Talk with

Cid

In the house, then let us travel to

First District

we will find

Cid

Standing on top of a jewelry store Talk to him and we can buy ship parts from him. Buy it and let us leave this city. Let's buy equipment and build our own ship. Already, let us travel to

Olympus Coliseum

Go talk to

Phil

Inside and agreed to compete. We must defeat all enemies in 9 rounds. Once defeated, we can leave here.

Chapter 7 Agrabah

Let us go in.

Warp Hole

close to

Wonderland

Then will travel to

Agrabah

Alright, all enemies have been dealt with and let us enter.

Storage

Near the entrance, inside there will be

Save Point

Stay, come back to

Plaza

Exit the scene and let us find a way to climb up to the top. (It's close to the entrance.) When we reach the top, we continue climbing the pole to the top. Inside the small room there is a magic carpet covered by a cabinet. Help it and explore the box so we can send it.

Dalmations

Numbers 37, 38 and 39. Go home. Leave here and enter.

Alley

Talk with

Jasmine

Then let us handle it.

Heartless

All of them, jump up to the top and you will find a point where you can use our key to open the door directly.

Main Street

Yes, come back to

Main Street

then go out to

Desert

Talk to the magic carpet and we'll travel to help.

Aladdin

Manage them

Heartless

When it's all gone, we'll get it.

Aladdin

Become a group

Come back to

Agrabah

Then you will find the way to

Main Street

is closed, let us jump up to the top and find the way to

Alley

Let us keep jumping on the window to be able to go.

Main Street

got into the house

Aladdin

then leave the house Find a way to jump up and go out.

Bazaar

There is a keyhole here that opens the entrance.

Palace Gates

It's here. Once it's open, let us go in.

Palace Gates (

door at the top) see

Cut Scene

Then we must fight

Pot Centipede

Now that we've managed it, let's go back to the starting point.

Palace Gates (

Here there will be

Dalmations

At the top, that's enough.

Higt Jump

When you come, come back and help.) Gather all your things and let us go back to the

Desert

Moving forward, we will have to fight.

Cave of Wonders

Let's walk up to the back of its head. As soon as it reached his eyes, he slammed his teeth without stopping. Overcome, let us enter.

Cave of Wonders

can

Move forward and defeat the enemies until they leave the scene. (Try not to fall downstairs. And then at the top of the entrance

Hall

there will be

Dalmations

(with) defeat the enemy in the scene and then have us jump down below and find the way to

Silent Chamber

then go into

Hidden Room

Inside the room there is a large pillar. Let us get out of the water and use the fire spell to shoot at the pillar to destroy it. Go back upstairs and let us go down to

Dark Chamber

At the point where there is

Save Point

We will be able to jump and collect.

Torn Page

Yes (for 100

Acre Wood)

Return upstairs and move forward until you reach the treasure room. We can call

Abu

Come help press the switch (must have

Aladdin

in the group) which will allow us to help

Dalmations

Numbers 52, 53 and 54. You can go home, move on and see.

Cut Scene

overcome

Jafar

Then let us walk towards you.

Jasmin

watch

Cut Scene

Then we must jump downstairs and fight.

Genie Jafar

Let's lock the target onto the lantern to make it easier to deal with. Overcome it and we will

Tree Wishes Keyblade

to use

Return to the ship and warp to

Traverse Town

Go into the jewelry store and explore.

Green Trinity

Climb the stairs to the top and examine the boxes, we will be able to help.

Dalmations

Numbers 7, 8 and 9 can go home and talk to them.

Kupo

We will be able to mix things. Exit the store and let us into 100.

Acre Wood

At the top of the book is a large tree. Go inside and we will find

Piglet

When it runs secretly, let us run clockwise from the big tree to be able to talk to it. Talk to

Piglet

already

Pooh

Will join and watch.

Cut Scene

Then let us go talk to

Pooh 1

Say yes and we'll have to take care of the bees. Before the bees destroy your balloon.

Pooh

If we fall from a tree, we use the command

Rush

To go up automatically, help

Pooh

Collect honey and you will get something out of 100.

Acre Wood

then talk to

Fairy Godmother (

next to the pumpkin car) We will be able

Summon Bambi

can

Chapter 8 Monstro

Come back to

Gummi Ship

then go into

Warp Gate

to the left of

Agrabah

go into

Warp Gate

Then let us proceed along the path. In the end, we will be swallowed by a whale.

Cut Scene

Then move forward and we will be on the boat.

Geppetto

watch

Cut Scene

Then let us go in.

Chamber 1

Here we will find

Riku

When he leaves, let us go in.

Chamber 3

Collect all your things and come back.

Chamber 1

go into

Chamber 2

Continue traveling until

Chamber 5

go into

Chamber 6

And don't destroy the whole tank. We will have to use a bucket to collect it.

Torn Page

in the box above Jump down to the bottom and enter.

Chamber 5

Collect the items, then let us jump up to the top. Explore all the boxes. Because there is one box, we will be able to send

Dalmations

Numbers 79, 80, and 81 are ready to go home. Let us enter.

Chamber 4

watch

Cut Scene

then go into

Bowels

manage

Parasite Cage

From the front (waiting

Cure

Let's do it.) Once defeated, let us jump down below and see.

Cut Scene

Then let us explore the box to get the ability.

High Jump (

You have to install it first.) Once installed, let us start near the mouth of the whale. On the left there will be

Blue Trinity

Stay. Collect things and then let us jump up to the top. At the top there will be

Watergleam

Then let us collect all our things. which we can help

Dalmations

Numbers 73, 74, and 75 can go home.

go into

Chamber 1

then go into

Chamber 3

jump up to help

Dalmations

Numbers 55, 56, and 57 in the box above. Go to the entrance.

Chamber 2

Look up and you will see a platform. Jump up and you'll find it.

Dalmations

Numbers 76, 77, and 78 are in the box. Return to your ship.

Geppetto

Looking up at the entrance

Chamber 1

You will find the entrance. We will have to jump on the wooden floor to enter.

Throat

Yes, come in and let us jump up to the top and see.

Cut Scene

Then we must fight

Parasite Cage

Again, this one isn't that difficult, let's just wait.

Cure

If it's good, it's not difficult to overcome.

Come back to

Traverse Town

Then let us go talk to

Fairy Godmother

will get

Summon

new to use (

Dumbo)

Talk with

Merlin

will get

Keyblade

New Then let's go into 100.

Acre Wood

enter the house

Rabbit

It's in the big tree on the upper left. Go talk to

Pooh

and

Piglet

behind the house first Then let us go into the house and talk to

Rabbit

Then let us examine the honey that is on the beam.

Pooh

After eating honey, let us talk to everyone. Leave the house and walk towards the back of the house.

Piglet

will follow us back into the house Talk to everyone and then let us go out and talk to

Pooh

outside look

Cut Scene

already

Tigger

There will be trouble, we must help.

Rabbit

Protect the carrot garden. By running to pick up

Tigger

It will prevent the carrot from sinking into the ground. Once it's done, let us go in and push it.

Pooh

Coming out of the hole, let us travel to

Olympus Coliseum

join the competition

Pegasus Cup

Then win all 9 rounds, in the 9th round we will have to fight

Leon

and

Yuffie

attack

Yuffie

It's the first thing that's left.

Leon

will recognize his strength Let us keep filling.

HP

It should pass.

Leon

Go easy, win this race and let us return to

Gummi Ship

travel to

Agrabah

Then drive the vehicle to

Warp Gate

On the lower right, drive the vehicle slowly through.

Monstro

Keep going and you'll get there.

Atlantica

Chapter 9 Atlantica

watch

Cut Scene

It's over, let us follow.

Flounder

Go on and on, guys.

Heartless

They will appear, take them all down and hit the shells to release them.

Sebastian

with

Flounder

Come out, that's enough.

Ariel

Join the group and let us move forward into

Undersea Valley

Swim towards the red clam on the right. Using fire spells on it can open shells. After collecting everything, let us swim along the three prongs until we reach

Triton's Palace

There will be yellow clams here. Let us use the lightning spell to be able to open it.

Triton's Throne

watch

Cut Scene

Then let us come back to

Undersea Gorge

Look for the stone that

Ariel

Point it out and let us swim toward it. When the stone is pushed out, we will enter.

Ariel's Grotto

Open the box at the top and we will get

Torn Page

Collect all your things and come back.

Undersea Gorge

Move forward to

Undersea Valley

But you have to manage them.

Heartless

address at

Calm Depth

Let it all go first, then take care of it.

Heartless

at

Undersea Valley

When it's all gone, let's keep catching the dolphins that swim here. He will take us and leave us at the entrance.

Sunken Ship

Swim straight towards the door on the deck. Once inside the boat, swim straight into it and collect it.

Crystal Trident

In the box and then go outside to handle

Shark

Then let us come back to

Ariel's Grotto

Swim towards the trident symbol and see.

Cut Scene

Then let us travel to

Triton's Palace

watch

Cut Scene

Then let us return to

Sunken Ship (

The way to return remains the same.) Manage

Shark

Then let us dive down below. Find the large boulder and examine it to the left of it. There will be a switch that

Sebastian

You can press us. When the path opened for us to swim inside.

Den of Tides

Swim straight and you'll come to a fork in the road. The left path is the way to find it.

Ursula

In the straight section there will be things and things.

Save Point

live

Move forward until you meet

Ursula

If we use a normal attack on it, it will spin. At the bottom there is a fountain. Use the fire spell when it's blue. Then use the Ice spell when it is red. Repeat 3 times and it will explode. Enough

Ursula

Stopped us from attacking it. Repeat until you overcome it (if

MP

All we have to do is attack the eels with normal attacks.

MP

returned a little)

After defeating it, we will get the pose.

Mermaid Kick

Come, come back to

Calm Depths

At the vortex let us install the dock.

Mermaid Kick

Press the button.

O

Repeat and we will swim faster. Let us swim to the left. (Swim towards the light) then swim into the cave on the right to go out into the ocean. Here we will find

Ursula

Again, this time it will expand. There are a lot of gimmicks. If you carry additional items

MP

It's fine to come a lot, but if not, try a little. Overcome it and we will come back to you.

King Triton

Talk to him and then let us come back to him.

Ariel's Grotto

watch

Cut Scene

Then let us return to the ship. Drive the vehicle back to

Traverse Town

then enter 100

Acre Wood

To the right is a large tree on the hill. Go inside and you will find

Pooh

and

Piglet

Looking at the river below For a while there will be

Eeyore

Float over, jump in to help.

Eeyore

already

Owl

I'll fly over and talk to you.

Owl

Then let us press the button

R1

with

Pooh

Then let us walk it all the way to the swing on the hill. Once we're there, we'll have to swing.

Pooh

According to the rhythm, it is recommended to press the button.

R1

episode

Owl

Spread your wings enough

Pooh

Float until it makes your home.

Eeyore

Break (about 24-26 meters) Leave here and return to the ship.

Gummi

Chapter 10 Neverland

Let us start at

Atlantica

Fly to the planet above and we'll find a pirate ship. That's enough.

Peter Pan

Become a group and let us leave the room and deal with the group.

Heartless

Then go up to the top floor. Enter the door on the left and go down the stairs to the bottom. Deal with the guys.

Heartless

Then let us climb the stairs to the top (there are 2 stairs) and see.

Cut Scene

Then let us find a way out of this room from the top (there will be a hole). Move forward to the room.

Kairi

and

Wendy

but can't enter Let us enter the next room and we will find

Save Point

use

Green Trinity

Then the stairs at the top will fall. Climb the stairs and we will find

Shadow Sora

It will keep flashing back and forth annoyingly. Plus he attacks like crazy. After defeating it, let us explore the boxes in the room to be able to help.

Dalmations

Numbers 88, 89 and 90. You can go home. Examine the switch near the sofa to find a secret passage. Jump in, we can help.

Wendy

Okay, let's go back to the room where we fought.

Shadow Sora

Exiting the room through the door near the sofa we will find

Captain Hook

watch

Cut Scene

Then we can fly, take care of them.

Heartless

When it's all over, we'll have to fight.

Captain Hook

which will have subordinates who are boats to help At first it would flash back and forth. But in the end, it won't run away (which is very good). Once it's over, we'll travel to

London

Walk to the right and examine the box in the corner so we can help.

Dalmations

Numbers 43, 44 and 45 can go home. Fly up to the top of the clock tower and find

Save Point

Then let us fly down in front of the clock tower. Whack the minute hand until it points to 12.

Cut Scene

Then we will liberate the world, return to the ship.

Gummi

Then let us return to the inside of the ship. Leave the room and fly up to the top to find a box. Explore and we can help.

Dalmations

Numbers 82, 83 and 84 can be taken home. On the top floor there will be

Yellow Trinity

After exploring, we will be able to go into one of the rooms to store things. Inside there will be

Dalmations

Stay with me, come back to the ship.

Gummi

Then fly to the star to the left of

Neverland

will find stars

Halloween Town

Chapter 11 Halloween Town

go into

Guillotine Square

then watch

Cut Scene

Then let us go into

Lab Entryway

It was to the left of where we were standing. Go into the lab and take a look.

Cut Scene

moderately

Jack

Join us and let us examine the bookcase on the left.

Torn Page

Leave the laboratory and return to

Guillotine Square

go into

Graveyard

The entrance will be a small nook. Take care of them.

Heartless

Give it all away and you will find

Zero

and

Zally

moderately

Forget-Me-Not

It's here. Let us go back and talk to you.

Dr. Finkelstein

Come back to

Guillotine Square

Then enter the iron door near

Lab Entryway

Under the stairs is a box. Explore and we'll help.

Dalmations

Numbers 67, 68 and 69. Go home, go up the stairs and give it to us.

Pull

Ring the bell and go in.

Graveyard

Examine the coffin inside and we'll jump inside. Talk to

Mayor

Then let us examine the coffins that have spirits coming out (there are only 3 coffins). After that, we have to walk back and collect them.

Jack-in-the-Box

Then let us come back to

Dr. Finkelstein

watch

Cut Scene

Then let us come back to

Graveyard

Jump into the coffin and let us enter the door on the right. We will come to

Moonlight Hill

Manage them

Heartless

When it's gone, explore the small cemetery at the base of the strange hill. (Stay before going up) Once you can leave the scene, let us defeat all the enemies. One box here will have

Dalmations

Numbers 40, 41 and 42 are here. Help them and let us enter.

Oogie's Manor

Continue walking along the path until you find a stove. Use it.

Fira

Then it can move upwards. Move forward and enter the door at the end.

Inside we will find

Lock, Shock

and

Barrel

Take out all three of them and then have us hit the lever. Once the machine is working, let us return to the stove. Go outside and jump to the right. (Jumping on the wrong side will cause you to fall to the bottom.) Find a way into the

Torture Chamber

and you will find

Oogie Boogie

Manage them

Heartless

First of all When the light on the ground is bright, we have to step on it to match the place.

Oogie Boogie

Stand and the ground will lift up so you can attack it. When we fell below you

Oogie Boogie

We'll roll the dice and let us handle whatever happens. When the floor shines, let us step on it to deal with it.

Oogie Boogie

Repeat until you can manage it.

When you come outside

Oogie Boogie

will expand to become larger Let us jump down below and destroy all the black energy balls. Once the world is freed, let us return to the ship.

Gummi Ship

But you don't have to go anywhere. Let us go in.

Halloween Town

again, go back to

Moonlight Hill

Then enter the door near the fireplace. Inside there will be

Dalmations

Numbers 64, 65 and 66 are in a small box. Come back to

Guillotine Square

Then go stand at the large pumpkin that is stuck on the wall. To the right of it is a wall that we can jump onto. Above it is

Power Up

Keep it. Don't come down yet. Let's look and find a pumpkin-shaped house. Let us jump to find Explore the box here so we can help.

Dalmations

You can go home.

Come back to

Traverse Town

Then let us go talk to

Cid

then watch

Cut Scene

Then let us enter 100.

Acre Wood

Examine the jar in the middle of the scene and go inside. Talk to

Tigger

to start playing jumping game We had to jump together 3 rounds (1 round of practice), which I must say was very difficult. Try to make it happen. Once you've succeeded, let us talk to you.

Roo

We have to hit the fruit to hit the big pot. When the pot breaks, let us jump in and pick it up.

AP Up

Walk and talk with

Tigger

Then return to the downed tree and talk to

Tigger

Then we can choose the person who will send us up to collect the things upstairs if we choose.

Roo

We will be able to keep

Rare Nut

that the pink fruit brings

Owl

then you will get

Power Up

Return to the ship.

Gummy Ship

then fly to

Olympus Coliseum

Enter and choose to compete in

Hercules Cup

In round 6 we will have to fight.

Cloud

Which is very good because he has an attack that can pass through us. Which is quite annoying. Plus, his ultimate has the effect of making him immortal. We have to wait a while before attacking him again. In the final round (9) we will have to fight.

Hercules

Face to face, if he had yellow energy covering his body, he would be immortal. Let us lift the bucket and throw it at him. The yellow power will disappear. Overcome and then we can be freed.

Yellow Trinity

Yes, let us release.

Yellow Trinity

at

Lobby

Look, we can lock that door.

Olympus Coliseum

can

Chapter 12 Hollow Bastion

Jump into the water and move forward. We will find a box behind the rocks. Explore and we can help.

Dalmations 91, 92 & 93

Come back to

Save Point

then jump along the rocks If you want to go collect things underwater, jump into the sponge. If you jump up to the top then let us see.

Cut Scene

enough

Riku

After leaving, let us gather all our things and enter the castle.

Now we only hold a wooden sword. Therefore, regarding normal attacks, let the Demon Prince go. As for us, we cast spells.

Stop

To make it easier for the Demon Prince to attack. Or use attack spells to deal with enemies conveniently. Walk to the right of the entrance. Examine the orb on the left and then examine the orb on the right. Once we get down to the bottom, let us jump into the highest sponge. Jump up and collect

Mythril

then jump to collect

Tornado-G

Examine the ice block and there will be a platform sticking out. Jump to collect it.

Tornado-G

that is far away, then let us jump and stand on the platform that sticks out Jump to another icicle and examine it. When two platforms come out, let us jump into the balcony. Then let us go into

Waterway

Walk towards the barred door on the left and use the command.

Call

Summon the Demon Prince to break down the bars of the door. Collect your things inside and leave.

Waterway

Jump down and into the lowest sponge. We will find

Save Point

Save the game and have the Demon Prince destroy the bars of the door. Go into the sponge on the left.

Waterway

Let us summon the Demon Prince to destroy the nearby cracked wall and enter the room.

Dungeon

then you will find

Blue Trinity

and the box returns to

Waterway

then move on We will find 2 switches. Let us explore the switch on the left above. When the right side opens, let us explore the switch on the right. Examine the switch on the far left and we'll find a sponge. Enter the sponge and examine the switch to command the elevator to go up. Move forward and examine the switch next to the machine.

Once the mechanism works, return to the front door of the castle. (No need to go outside)

Walk towards the main door and look.

Cut Scene

We must fight

Riku

But don't worry because you will.

Keyblade

back including

Donald

and

Goofy

also call

Tinkerbell

Come out and help fill it up.

HP

then go ahead

Riku

yes

overcome

Riku

Then let us go up the stairs and go inside.

Library

It's on the left and collect the books.

Khama: Volume VIII

On the floor, put it on the bookshelf inside and a path will open (just explore). Turn the pillar to the left and there will be a path.

Elixir

Collect it, then let us go up to the 2nd floor and collect it.

Theon: Volume VI

Place on the table to store books

Mava: Volume VI

on the shelf near the door and bring it

Theon: Volume VI

Put it in its place. Press the switch and the door will open straight away.

Save Point

there will be

Green Trinity

Stay, explore and you'll get it.

Azal: Volume III

Go down to the 1st floor and take

Azal: Volume III

Put it on the shelf near the door. Move forward and collect the blue book on the shelf. Place it on the blue bookshelf and the path will open. Walk back to the door on the first floor and you will find it.

Nahara: Volume V

Put it on the shelf on the 2nd floor (near

Save Point)

Store books

Mava: Volume III

Put it on the shelf and then go down to the 1st floor, then take the books in the category.

M

Put both volumes on the shelf (where we used to take the blue books out) and go in to put them away.

Hafet: Volume IV

Place it on the 2nd floor to find the entrance.

Lift Stop

Walk in and let us ride the elevator. When we reach our destination, we can use it.

Gravity

with the box above you will get

Ultima-G

After collecting, let us take the elevator back to the 2nd floor.

Library

Exit here through the 2nd floor door.

Walk to the right and destroy all the jars at the statue. Continue walking to the right until you meet

Red Trinity

Investigate and the statue will fall down. Continue to the right until you come across a statue. Let's push it away from its location. Continue forward until you come across a stone slab. Use the lightning spell and a platform will appear. Having done all this, let us light all the candlesticks. Once everything is complete, let us jump and collect the symbol in the middle.

Jump down to the bottom and collect the symbol in the middle. Collect the symbol from the fountain and then go up the stairs. Collect the symbol on the right and then let us walk through the door in the middle. (It's this floor.) Explore until we place all the symbols.

Once the door has been opened, let us see.

Cut Scene

Then let us go into

Lift Stop

Examine the blue orb in front of you and you will be sent to collect it.

Orichalcum (

Must use spells

Gravity

with) Go back and examine the red orb and exit the scene on the left. Follow the path and you will find a red orb. Investigate and the platform will move towards you. Jump onto the sled and jump towards the box floating in the sky, use the spell.

Gravity

We will be able to help.

Dalmations

Numbers 94, 95 and 96 can go home. Then let's look here and find that there are many boxes. We can use the sliding platform to collect everything. Collect them all and let us explore the blue orb. Near the red orb that we investigated to help.

Dalmations

Once on the elevator, let us walk up the stairs. Examine the red orb and you will be sent into a large circle.

Heartless

Until the elevator stops, examine the red orb and wait a moment until we are sent outside. Collect all your things and find a way to go inside. Examine the blue orb and you will be sent up to the top. exit scene enter

Great Crest

collect

Orichalcum

Then examine the orb on the right to go up, use the spell.

Gravity

With a box, it can be stored

Thundaga Ring

Yes, examine the red orb and enter it.

Lift Stop

Then move forward and come out at

High Tower

Then examine the red orb. Look for the box at the top and use the spell.

Gravity

Enter the Explore box and we'll help.

Dalmations

Numbers 97, 98 and 99 can go home.

Move forward and examine the blue orb. We will be able to jump up to the next level. Collect the items above and examine the red orb. Then let us jump down to the bottom.

Lift Stop

Then walk along the path and see

Cut Scene

Then move forward towards the witch.

Maleficent

Alright, she'll stand on the platform and use a spell on us. Or call your subordinates to help. Once defeated, let us follow the evil witch.

Cut Scene

Then you will find the dark figure of the witch.

Maleficent

call

Tinkerbell

Come out quickly, the witch will be very skittish. He held his head back and forth all the time. However, he aimed to attack the head. Once conquered, let us follow.

Riku

go

When we get there, let us see.

Cut Scene

And we must be alone

Riku

cheap

Ansem

Singh, who is very talented, if not prepared well Or if you're not good at dodging, you'll only die and die. Especially his big finishing move.

Riku

That can definitely cause us to die. Overcome it and let us see.

Cut Scene

One of the best scenes in gaming history. Keep walking along the path. Let's jump down to the bottom. If you can't remember the way, don't worry. Come back to

Entrance Hall

then you will find

Kairi, Donald

and

Goofy

watch

Cut Scene

And then we'll come back to that.

Traverse Town

go find

Fairy Godmother

then we can

Summon Mushu

Come help me, get out of my house.

Merlin

Then let us go explore the golden box behind the house. We will be able to help.

Dalmations

Numbers 1, 2 and 3 can go home. Then let us go back and talk to

Cid

He will tell us to go find things to put on the ship. After talking, let us go into the alley behind the shop. Go in.

Secret Waterway

Move forward towards

Kairi

moderately

Navi-Gummi

come back to me

Kairi

then watch

Cut Scene

Come back and talk with

Cid

Once they have finished modifying our ship, we can leave this world.

Let us use

Normal Drive

go to

Olympus Coliseum

When I found it

Warp Point

Let us enter. Drive the vehicle a little further and we will arrive.

Hollow Bastion

Let us walk back to

Grand Hall

But before going in, let's talk with the princesses.

Castle Chapel

When we arrived

Grand Hall

then let us help

Dalmations 61, 62, & 63

It's in the box on the left here. Save

Oblivion Keyblade

that is at the highest point, then let us enter

Dark Depths

Inside you

Behemoth

It's waiting for us. Let us climb on top of it from behind. (You can jump on your hind legs.) Once that's done, let's return to the ship.

Gummi Ship

fly to

Olympus Coliseum

then compete

Hades Cup

This is a very long race, with 45 rounds and some very difficult rounds. Because we must fight

Yuffie, Behemoth, Cerberus, Cloud + Leon, Hades

and

Rock Titan

Plus fighting

Gold Match

and

Platinum Match

again (against

Ice Titan

and

Sephiroth

Personally

Sephiroth

is the best opponent in this game)

But what is recommended is

Phantom

which is at

Neverland

If you want to meet us, get off the ship at

Cabin

lead

Peter

Join the group and talk with

Tinglebell

When traveling to the clock tower, we will meet

Phantom

The trump card is incantation.

Doom

If a number comes up suggesting we use a spell.

Stop

Put the clock hand first. (Look, you must be able to lock the target at some point.) How to deal with it, we must use spells that match its heart: red is fire spells, blue is ice spells. yellow lightning spell Clear color uses normal attacks. Let us attack it for 2-3 rounds and then use the spell.

Stop

with clock hands It won't take long to overcome it.

Come back to

Traverse Town

Then let us go into the house.

Dalmations

address in

Second District

Enough to help

Dalmations

If you get 99, you'll get something in return. which is one of the rewards

Torn Page

Stay with me (actually, with a little help, I can come back and get things. because it came back in one go when 99 were saved) then let us enter in 100

Acre Wood

We'll see a new location appear on the lower left of the screen. Once inside, let us walk toward you.

Pooh

Talk to him and then let us explore the grass in the middle. When we find a question mark for us to explore, we will find it.

Eeyore

Now we must take

Pooh

go find his friends

Lock the target at

Pooh

Then he led him to walk to him.

Rabbit

which is hidden in a hole near a well

Rabbit

Come out of the hole and let us hurry and talk to him.

Pooh

Go find the blue flower and he will float upwards. As for us, we used the wind from the pond to go up and find it.

Tigger

Talk to him.

Piglet

That's on the other side. Let's use the lightning spell on the beehive on top of the log first. (no need to lock target) take

Pooh

Walk across the log. Jump up to the top then.

Pooh

I'll use the flowers to follow me.

Pooh

Arrived in front of the hole.

Piglet

They will negotiate amongst themselves. Fortunately.

Owl

It's to the left of the tree.

Piglet

When it comes, let us talk to it.

Owl

Come join with your friends and let us invite you.

Piglet

In the hole near the well, only

Roo

Only, let us walk to the right of the gathering point and we will find

Roo

Jump and hit the tree roots.

Roo

Stand and he will fall. Talk to him.

Roo

will invite friends

Pooh

I've got it all.

Final Chaper End of the World

Move forward towards the light and you will find it.

Behemoth (

There will only be good things in the box. But sometimes there are enemies watching as well.) The method of management is the same. Let us jump onto his back (on his hind legs) and attack him until we defeat him. Defeated and we will be in the cave.

Giant Crevasse

Jump to the bottom to find a glowing pond. Climb up the green net and jump into the glowing pond. We will come to

World Terminus

What you have to do while you're here is into the white crystal ball Enter the glowing pillar. Take out all the enemies. Search for objects in the scene Leave the scene to come back to

World Terminus

Keep doing this until you get out of 100.

Acre Wood

This is almost over. Enter the white orb until you find a glowing hole. Let us jump down below.

Here we will find

Chernabog

Lock the target and let us fly in to deal with it. If it's behind its head it's safe. Overcome it and we will learn our abilities.

Superglide (

Don't forget to install it.) Then let us enter the volcano. Continue walking along the path until you come to a heart-shaped door. Defeat all enemies and the door will open. Inside we will find

Save Point

Finally, save the game and move on. We will come to

Destiny Islands

enter the secret passage (I should probably remember this. that it is behind the waterfall) we will find

Ansem

standing on the beach Join forces to manage it. If comparing the difficulty, it is less.

Sephiroth

A lot. Overcome it. Let us walk towards it.

Ansem

This time

Donald

and

Goofy

will be kept outside Inside we will find

Darkside

Once again, to defeat it we will have to duel it alone.

Ansem

It's a bit more difficult than at the beach. (There's an additional special move.) Once you've managed it, we'll drop into the fight.

Ansem

in deep space

When he swings his weapon or uses a spell, we have to retreat. When it finishes attacking, it will give us a period of time to attack it. Once defeated, let us deal with them.

Heartless

completely in the dark When we return to space, destroy all the thorns in front. (Try locking your target and find it.) Then let us find a way into the darkness. Inside we will find our friends. Deal with them.

Heartless

When it's all gone, we'll come outside. Manage the head of the ship. (Or not?) and then went into the darkness. Inside we will meet our friends again. Deal with them.

Heartless

All of it. When we come outside, let us destroy the heart part. When the heart part is correct, there will be only

Ansem

Then manage to take it down. Then sit back and watch one of the best ending scenes in the gaming industry.

Secret Ending

If playing level

Expert Mode

You don't have to worry about anything. Because I've already seen it. But if not, we will have to overcome.

Hades Cup

help

Dalmations

All 99 of them returned home, locking all doors in various worlds. This summary has all been done. See you.

Kingdom Hearts II

Really?

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JiraJira | 2024-07-01
Final Fantasy Tactics Advance (GBA) Romance
Final Fantasy Tactics Advance Walkthrough St. Ivalice The episode opens with a snowball fight between children who have not yet smelled the milk. Marche The main character has to fight with his friends. which is the same as Tutorial Basics given to us Play for a while and the match will end. Upon returning to the house Marche Then the most fantastic story will begin. From the beginning of the drama Drama General The days of adventure have begun. Encounter in Cyril...
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JiraJira | 2024-07-01
Grand Theft Auto IV: The Ballad of Gay Tony (PC) Romance
Grand Theft Auto IV: The Ballad of Gay Tony Story Mission I luv L.C. - Tony DLC In this one we will play the role of Luis Lopez Let us drive to pick you up. Tony at Hercules Then let us drive him to his place. Maisonette 9 Once there, let us go up the stairs to the upper level. When it's time to return, let us drive you. Tony Drop off at Northwood Finally let us drive back. Apartment Go into the room and answer the phone from Tony can Chinese Takeout - Tony...
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JiraJira | 2024-07-01
Final Fantasy Crystal Chronicles: Echoes of Time (Wii) Romance
Final Fantasy Crystal Chronicles: Echoes of Time Walkthrough Leave the house and let us find the news. After talking, let us leave the village (above there will be Save Point Move forward and place the coin on the platform to open the door. Exit the scene and defeat all the enemies on the far right. That's it, let's hit the switch to open the door. Inside we will meet the boss here. Defeat and collect all the items. Go inside and take a look. Cut Scene Exit the scene on the...
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JiraJira | 2024-07-01
Shin Megami Tensei: Persona 2 - Innocent Sin (PSP) Romance
Shin Megami Tensei: Persona 2 - Innocent Sin Walkthrough Talk with Principal Hanya Then let us name it Tatsuya ( If not, give the main character this name.) Then let us enter the school. Explore this school to collect items and talk to people. Once we have the information, return to the back of the school and talk to Ms. Saeko Then we will meet Lisa Then we will leave school together. Let us see the meeting place. Cut Scene we will get Persona to use and also to add...
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JiraJira | 2024-07-01
Daikaijyuu Monogatari 2 (SFC) Romance
Daikaijyuu Monogatari 2 Legend of the Sacred Shell, Part 2 Walkthrough Chapter 1 Beginning of the Fortune When the 3 brave men were in the cave We'll have to find out. Ordeal Ball Press the button X to call Menu We can record the game on this beam (let's call it Save Point (No) Walk into the cave below. When it appears on the other side, let us examine the box on the left. We'll get what we want and then we'll warp out of this cave. Cut Scene Then defeat all the en...
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JiraJira | 2024-07-01
Naruto Ultimate Ninja Storm (PS3) Romance
Naruto Ultimate Ninja Storm Walkthrough After eating the noodles, let us talk to the shop owner. Teuchi ( We can find things for him to make noodles with. which will help increase Chakar to us) Then let us find news from talking with the townspeople. Done, let us open. Menu up into Mission List Then choose to do a mission. Once selected, let us travel to find the mission owner. Mission 001) The Ninja Handbook Begins!! Nothing special Mission 002) Survival Exercise...
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JiraJira | 2024-07-01
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